# Microsoft Visual C++ Generated NMAKE File, Format Version 2.00
# ** DO NOT EDIT **

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!IF "$(CFG)" == ""
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!MESSAGE Invalid configuration "$(CFG)" specified.
!MESSAGE You can specify a configuration when running NMAKE on this makefile
!MESSAGE by defining the macro CFG on the command line.  For example:
!MESSAGE 
!MESSAGE NMAKE /f "FINGER32.MAK" CFG="Win32 Debug"
!MESSAGE 
!MESSAGE Possible choices for configuration are:
!MESSAGE 
!MESSAGE "Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE "Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE 
!ERROR An invalid configuration is specified.
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################################################################################
# Begin Project
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CPP=cl.exe
RSC=rc.exe

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$(OUTDIR) : 
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OUTDIR=.
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ALL : .\FINGER32.exe .\FINGER32.bsc

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$(INTDIR) : 
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# ADD BASE MTL /nologo /D "_DEBUG" /win32
# ADD MTL /nologo /D "_DEBUG" /win32
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################################################################################
# Begin Group "Object/Library Files"

################################################################################
# Begin Source File

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# End Source File
################################################################################
# Begin Source File

SOURCE=\source\msvclibs\CTL3D32.LIB
# End Source File
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################################################################################
# Begin Group "Source Files"

################################################################################
# Begin Source File

SOURCE=.\FINGER32.DEF
# End Source File
################################################################################
# Begin Source File

SOURCE=\source\common\CFINGOBJ.CPP
DEP_CFING=\
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	\source\common\myassert.h\
	\source\common\csockadr.h\
	\source\common\chost.h\
	\source\common\csocket.h\
	\source\common\cwinsock.h\
	\source\common\casyncdb.h

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# End Source File
################################################################################
# Begin Source File

SOURCE=\source\common\CSOCKET.CPP
DEP_CSOCK=\
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	\source\common\myassert.h\
	\source\common\cwinsock.h\
	\source\common\csockadr.h

!IF  "$(CFG)" == "Win32 Release"

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# End Source File
################################################################################
# Begin Source File

SOURCE=\source\common\CHOST.CPP
DEP_CHOST=\
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	\source\common\myassert.h\
	\source\common\cwinsock.h\
	\source\common\csockadr.h\
	\source\common\casyncdb.h

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   $(CPP) $(CPP_PROJ)  $(SOURCE) 

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.\WinDebug\CHOST.OBJ :  $(SOURCE)  $(DEP_CHOST) $(INTDIR)
   $(CPP) $(CPP_PROJ)  $(SOURCE) 

!ENDIF 

# End Source File
################################################################################
# Begin Source File

SOURCE=\source\finger\FINGER.RC
DEP_FINGE=\
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	\source\common\errno.rc

!IF  "$(CFG)" == "Win32 Release"

.\WinRel\FINGER.res :  $(SOURCE)  $(DEP_FINGE) $(INTDIR)
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 "\source\finger" /d "NDEBUG"  $(SOURCE) 

!ELSEIF  "$(CFG)" == "Win32 Debug"

.\WinDebug\FINGER.res :  $(SOURCE)  $(DEP_FINGE) $(INTDIR)
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!ENDIF 

# End Source File
################################################################################
# Begin Source File

SOURCE=\source\common\CWINSOCK.CPP
DEP_CWINS=\
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	\source\common\myassert.h

!IF  "$(CFG)" == "Win32 Release"

.\WinRel\CWINSOCK.OBJ :  $(SOURCE)  $(DEP_CWINS) $(INTDIR)
   $(CPP) $(CPP_PROJ)  $(SOURCE) 

!ELSEIF  "$(CFG)" == "Win32 Debug"

.\WinDebug\CWINSOCK.OBJ :  $(SOURCE)  $(DEP_CWINS) $(INTDIR)
   $(CPP) $(CPP_PROJ)  $(SOURCE) 

!ENDIF 

# End Source File
################################################################################
# Begin Source File

SOURCE=\source\common\CASYNCDB.CPP
DEP_CASYN=\
	\source\common\casyncdb.h\
	\source\common\myassert.h\
	\source\common\cwinsock.h

!IF  "$(CFG)" == "Win32 Release"

.\WinRel\CASYNCDB.OBJ :  $(SOURCE)  $(DEP_CASYN) $(INTDIR)
   $(CPP) $(CPP_PROJ)  $(SOURCE) 

!ELSEIF  "$(CFG)" == "Win32 Debug"

.\WinDebug\CASYNCDB.OBJ :  $(SOURCE)  $(DEP_CASYN) $(INTDIR)
   $(CPP) $(CPP_PROJ)  $(SOURCE) 

!ENDIF 

# End Source File
################################################################################
# Begin Source File

SOURCE=\source\finger\FINGER.CPP
DEP_FINGER=\
	\source\common\cfingobj.h\
	\source\finger\finger.rh\
	\source\common\myassert.h\
	\source\common\csockadr.h\
	\source\common\chost.h\
	\source\common\csocket.h\
	\source\common\cwinsock.h\
	\source\common\casyncdb.h

!IF  "$(CFG)" == "Win32 Release"

.\WinRel\FINGER.OBJ :  $(SOURCE)  $(DEP_FINGER) $(INTDIR)
   $(CPP) $(CPP_PROJ)  $(SOURCE) 

!ELSEIF  "$(CFG)" == "Win32 Debug"

.\WinDebug\FINGER.OBJ :  $(SOURCE)  $(DEP_FINGER) $(INTDIR)
   $(CPP) $(CPP_PROJ)  $(SOURCE) 

!ENDIF 

# End Source File
################################################################################
# Begin Source File

SOURCE=\source\common\CSOCKADR.CPP
DEP_CSOCKA=\
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!IF  "$(CFG)" == "Win32 Release"

.\WinRel\CSOCKADR.OBJ :  $(SOURCE)  $(DEP_CSOCKA) $(INTDIR)
   $(CPP) $(CPP_PROJ)  $(SOURCE) 

!ELSEIF  "$(CFG)" == "Win32 Debug"

.\WinDebug\CSOCKADR.OBJ :  $(SOURCE)  $(DEP_CSOCKA) $(INTDIR)
   $(CPP) $(CPP_PROJ)  $(SOURCE) 

!ENDIF 

# End Source File
# End Group
# End Project
################################################################################
